000 02038cam a2200337 i 4500
001 17956382
003 OSt
005 20151012172649.0
008 131127s2014 flua b 001 0 eng
010 _a 2013042058
020 _a9781292024257
040 _aDLC
_beng
_cDLC
_erda
_dDLC
042 _apcc
050 0 0 _aTR897.7
_b.B573 2014
082 0 0 _a006.696
_223
_bCOG
084 _aCOM012000
_aCOM012040
_2bisacsh
245 1 4 _aComplete graphics with Open GL /
_cHearn.
260 _c2014
300 _axxi, 551 pages :
_bcolor illustrations ;
_c24 cm
504 _aIncludes bibliographical references (page 509) and index.
520 _a"Blender is a 3D Computer Modeling and Animation program maintained by the Blender Foundation. The program is open source and can be downloaded and used, free of charge, from www.blender.org. Blender is a challenging program but it has limitless possibilities and will give you a wonderful understanding of computer animation. Due to the complexity of the subject, it is not possible to cover everything. This manual is designed for beginners to help with the very basics of computer animation using Blender. My approach has been to introducing the program through the Graphical User Interface by introduce the different features with reference to the interface and providing examples. Blender has many facets which allow the user to create and animate models and figures in scenes and finally compile feature movies. There is also the facility to interact with the models and create video games"--
630 0 0 _aBlender (Computer file)
_952010
650 0 _aComputer animation.
_952011
650 0 _aThree-dimensional display systems.
_952012
650 0 _aComputer graphics.
_952013
650 7 _aCOMPUTERS / Computer Graphics.
_2bisacsh
_919198
650 7 _aCOMPUTERS / Programming / Games.
_2bisacsh
_952014
906 _a7
_bcbc
_corignew
_d1
_eecip
_f20
_gy-gencatlg
942 _2ddc
_cBOOK
999 _c38363
_d272863