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  <titleInfo>
    <nonSort>Comp</nonSort>
    <title>lete graphics with Open GL</title>
  </titleInfo>
  <typeOfResource>text</typeOfResource>
  <genre authority="marc">bibliography</genre>
  <originInfo>
    <place>
      <placeTerm type="code" authority="marccountry">flu</placeTerm>
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    <dateIssued>2014</dateIssued>
    <issuance>monographic</issuance>
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  <language>
    <languageTerm authority="iso639-2b" type="code">eng</languageTerm>
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  <physicalDescription>
    <form authority="marcform">print</form>
    <extent>xxi, 551 pages : color illustrations ; 24 cm</extent>
  </physicalDescription>
  <abstract>"Blender is a 3D Computer Modeling and Animation program maintained by the Blender Foundation. The program is open source and can be downloaded and used, free of charge, from www.blender.org. Blender is a challenging program but it has limitless possibilities and will give you a wonderful understanding of computer animation. Due to the complexity of the subject, it is not possible to cover everything. This manual is designed for beginners to help with the very basics of computer animation using Blender. My approach has been to introducing the program through the Graphical User Interface by introduce the different features with reference to the interface and providing examples. Blender has many facets which allow the user to create and animate models and figures in scenes and finally compile feature movies. There is also the facility to interact with the models and create video games"--</abstract>
  <note type="statement of responsibility">Hearn.</note>
  <note>Includes bibliographical references (page 509) and index.</note>
  <subject authority="lcsh">
    <titleInfo>
      <title>Blender (Computer file)</title>
    </titleInfo>
  </subject>
  <subject authority="lcsh">
    <topic>Computer animation</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Three-dimensional display systems</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Computer graphics</topic>
  </subject>
  <subject authority="bisacsh">
    <topic>COMPUTERS / Computer Graphics</topic>
  </subject>
  <subject authority="bisacsh">
    <topic>COMPUTERS / Programming / Games</topic>
  </subject>
  <classification authority="lcc">TR897.7 .B573 2014</classification>
  <classification authority="ddc" edition="23">006.696 COG</classification>
  <classification authority="bisacsh">COM012000 COM012040</classification>
  <identifier type="isbn">9781292024257</identifier>
  <identifier type="lccn">2013042058</identifier>
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