01785cam a2200289 i 450000100090000000300040000900500170001300800410003001000170007102000180008804000280010604200080013405000240014208200210016608400340018724500450022126000090026630000510027550400620032652009030038863000280129165000240131965000390134365000230138265000440140565000460144917956382OSt20151012172649.0131127s2014 flua b 001 0 eng  a 2013042058 a9781292024257 aDLCbengcDLCerdadDLC apcc00aTR897.7b.B573 201400a006.696223bCOG aCOM012000aCOM0120402bisacsh14aComplete graphics with Open GL /cHearn. c2014 axxi, 551 pages :bcolor illustrations ;c24 cm aIncludes bibliographical references (page 509) and index. a"Blender is a 3D Computer Modeling and Animation program maintained by the Blender Foundation. The program is open source and can be downloaded and used, free of charge, from www.blender.org. Blender is a challenging program but it has limitless possibilities and will give you a wonderful understanding of computer animation. Due to the complexity of the subject, it is not possible to cover everything. This manual is designed for beginners to help with the very basics of computer animation using Blender. My approach has been to introducing the program through the Graphical User Interface by introduce the different features with reference to the interface and providing examples. Blender has many facets which allow the user to create and animate models and figures in scenes and finally compile feature movies. There is also the facility to interact with the models and create video games"--00aBlender (Computer file) 0aComputer animation. 0aThree-dimensional display systems. 0aComputer graphics. 7aCOMPUTERS / Computer Graphics.2bisacsh 7aCOMPUTERS / Programming / Games.2bisacsh